Post Jam patch (v0.2)


First of all. I would like to thank the GoedWare for hosting a fantastic game jam, and thank all of the participants for sharing so much love for our project.
We are so thrilled to have been recognised for the hard work our team put into the project's visuals. Scoring 1st place in visuals out of 69 awesome entries certainly took a lot of work, but we're glad so many people truly appreciated them.

Also congrats to absolutely everyone who submitted a project. That alone is a huge win and you should be proud of yourself for reaching that finish line that so many do not! 💪



Now that the GoedWare Game Jam #11 voting has concluded I am able to update the game.

This version includes many fantastic suggestions provided by our fellow game jam entrants as well as a major bug fix that prevented everyone from reaching the end of the current state of the short story.

Future updates, improvements and content is planned, so stay tuned, follow the project and keep that feedback coming!


I don't believe we intend to convert the project into a full feature platformer with hours of content or anything, but I would love to create a fully rounded short story experience as well as introduce a few new interesting gameplay mechanics that simply could not make the Game Jam deadline.

Files

ScienceOfRealms_v0.2.zip Play in browser
May 13, 2024

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