A very short prototype of an in development hex tile puzzle game involving a devious occult plot, a gumshoe who will not put up with their shenanigans and multiple dimensions colliding in on itself!

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Wow i love it, what a game that required brainpower but also some fun, everything isometric and hexagonal. Which makes for a more intriguing level design.

I make art assets, so wouldn't know the complexity of the programming side, but very well done. I love the barrels getting stuck / placed in holes.

Can't wait what will happen to mister detective. :D